Voice UI is growing fast. Although we’re all competent in person-to-person conversation, designing a good conversation is a new challenge for most organisations.
Modern voice interfaces are an opportunity to create better products in new contexts. Smart adoption of VUIs in the right environment makes interaction simple, pleasurable, accessible and lowers cognitive load.
In this hands-on workshop, participants will learn all about the challenges in designing for voice, how it differs from screen, how to make it great, and then put their learnings into practice. Teams will choose from suggested scenarios to explore voice’s potential and create their own prototype.
In addition, we’ll cover how organisations can adapt their content practises to suit multiple channels, starting with voice, and why voice-first is a good foundation for all content.
Each workshop team will test the effectiveness and enjoyability of their prototyped voice interfaces using the Wizard of Oz methods practised by teams at Amazon, Google, and Microsoft. And each participant will take home resources useful for future VUI work.
Side note: Prototyping in voice is both faster, and more fun than prototyping for screen!
Join us to expand your design skills with a new interaction tool that’s as old as humanity: voice.
What you'll learn
- How to design a voice interface
- How designing ‘conversation’ differs from screen interactions
- Key principles and methods for voice design
- Understanding of how to prototype voice with Wizard of Oz methods
- How content strategy might differ with voice as one of many channels